Mounting System Release Notes 1.4

Update for Pro Mounting System version 1.4 for Unreal Engine 4.  This release brings one of the last planned features, Seat Changing support.  In addition it also includes a few new functions and additional helpers.  All the demo projects now include a basic mounting demonstration for Animals, A vehicle example using the buggy, and a demo on mounting other players.  Finally, the demos are a bit more complete demonstrating the ways you can customize the interactions.  I have added a more advanced demonstration of how you can specify animations for each mount using data assets and interfaces which provides a more complete demonstration of the animation options.

Mounting System Release Notes 1.4.1

Update for Pro Mounting System version 1.4.1 for Unreal Engine 4.  This minor release brings a small update to allow resetting the player, mount, and controller to non-mounted state for special events.

Mounting System Release Notes 2.0

Update for Pro Mounting System version 2.0 for Unreal Engine 4.  This release brings more improved streamlining of the over all system and a few quality of life enhancements.  It also provides full support for Actor based Mounts and Pawn based Riders.  It also includes improved signaling for mounting and dismounting actions and status codes if they have failed and why.

Mounting System Release Notes 1.3

Update for Pro Mounting System version 1.3 for Unreal Engine 4.  This release brings new features for mounting characters that are not possessed such as other players, as well as some much needed stream lining in the Mounting and Dismounting Flow.

Mounting System Release Notes 1.5

Update for Pro Mounting System version 1.5 for Unreal Engine 4.23 and 4.24.   This update brings with it a whole new feature; "Linked Actors" you can think of these as sub pawns that can be controlled by a passenger kind of like a gun turret.